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Creative Coding

From I/M/D Wiki

In this course code becomes both the tool and the craft that supports your creative practice. When designing interactive media, code exists at various levels: as the engine of your work, as the material forming and informing your process, and/or as the critical subject of your research.

This course introduces the different languages and practices of Creative Coding, with a method that is applied, creative, and critical. The classes are designed to encourage collaborative, open-ended, inclusive, and sustainable approaches to computing in art and design.

No previous knowledge of coding is required

Excalidraw

P5js Editor

I/M/D Pages & CodeDot

Booking Form

Classes

Class #01
Lecture: Intro to Creative Coding
Tutorial: Scripting animation in P5js
Assignment: Dynamic portrait

Class #02
Tutorial: Scripting interaction in P5js
Assignment: Interactive poem

Class #03
Lecture: Conditional Design
Tutorial: Conditional statements and loops
Assignment: One-button game

Class #04
Group & individual check-in

Class #05
Tutorial: Forms, buttons, menus in HTML/CSS
Exercise: Make a bad UI form

Class #06
Lecture: Internet art
Tutorial: Hypertext design in HTML/CSS
Exercise: browser-based story

Class #07
Group & individual check-in

Class #08
Tutorial: Audiovisual programming in TouchDesigner
Exercise: Illuminated Interventions

Class #09
Tutorial: Computer vision in TouchDesigner
Exercise: Digital Theremin

Class #10
Guest Lecture with Pawel

Class #11
Lecture: permacomputing
Tutorial: transformers in Python
Assignment: train your own language model

Class #12
Site visit at V2_Lab and -1 digital lab

Lecturer

Leo Scarin | l.scarin@kabk.nl

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