Creative Coding/Trajectory: Difference between revisions
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Created page with "Do you know... == Class #01 == === Interface === * how to open P5 * how to save and share a P5 sketch * how to upload it in Excalidraw === Functions (beginner) === * the difference between <code>setup()</code> and <code>draw()</code> * how to use [https://p5js.org/reference/#Shape shape functions] * how to use [https://p5js.org/reference/#Setting color functions] === Variables (beginner) === * how to use an ''environment variable'' (e.g. <code>width</code>, <code>..." |
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* how to use [https://p5js.org/reference/#Shape shape functions] | * how to use [https://p5js.org/reference/#Shape shape functions] | ||
* how to use [https://p5js.org/reference/#Setting color functions] | * how to use [https://p5js.org/reference/#Setting color functions] | ||
* how to use <code>[https://p5js.org/reference/p5/map/ map()]</code> and <code>[https://p5js.org/reference/p5/sin/ sin()]</code> | |||
=== Variables (beginner) === | === Variables (beginner) === | ||
| Line 33: | Line 34: | ||
* how to [https://p5js.org/reference/p5/loadImage/ load] and [https://p5js.org/reference/p5/image/ display] images | * how to [https://p5js.org/reference/p5/loadImage/ load] and [https://p5js.org/reference/p5/image/ display] images | ||
* how to [https://p5js.org/reference/p5/loadFont/ load] and [https://p5js.org/reference/p5/textFont/ display] fonts | * how to [https://p5js.org/reference/p5/loadFont/ load] and [https://p5js.org/reference/p5/textFont/ display] fonts | ||
* how to use <code>[https://p5js.org/reference/p5/random/ random()]</code> | |||
=== Variables (medium) === | === Variables (medium) === | ||
* how to run a ''modulo'' cycle (e.g. <code>x = (x + 1) % 400</code>) | |||
=== Conditions === | === Conditions === | ||
* how to write an ''if statement''< | * how to write an ''if statement'' | ||
* how to write an ''if-else statement'' | |||
* how to use ''booleans'' (<code>mouseIsPressed</code>, <code>mouseIsClicked</code>) | |||
} | * how to create booleans (e.g. <code>let state = false</code>) | ||
</ | * how to use mouse coordinates as a condition (e.g. <code>if(mouseX > width/2){...}</code>) | ||
* how to | |||
=== Interactive poem === | |||
* how to combine ''conditions'' and ''text functions'' to create an interactive poem | |||
== Class #03 == | |||
</ | |||
* how to | === Variables (Advanced) === | ||
* how to | |||
* how to create lists (e.g. <code>let list = ["cat", "dog", "potato"]</code>) | |||
* how to use a variable from a list (e.g. <code>text(list[0], width/2, height/2)</code>) | |||
* how to load ''json'' dictionaries | |||
* how to create your own ''json'' dictionary | |||
* how to use an index variable (e.g. <code>list[i]</code>) | |||
=== Functions (Advanced) === | |||
* how to use <code>mouseClicked()</code>, <code>keyPressed()</code> and <code>keyReleased()</code> | |||
* how to declare a new function (e.g. <code>function myFunction() {...}</code>) | |||
* how to use <code>createButton()</code> and <code>''button''.'''mousePressed'''(''callback'')</code> | |||
Revision as of 16:37, 22 September 2025
Do you know...
Class #01
Interface
- how to open P5
- how to save and share a P5 sketch
- how to upload it in Excalidraw
Functions (beginner)
- the difference between
setup()anddraw() - how to use shape functions
- how to use color functions
- how to use
map()andsin()
Variables (beginner)
- how to use an environment variable (e.g.
width,height,mouseX,mouseY,frameCount, etc) - how to declare a variable (e.g.
let x = 0) - how to change a variable using an operator (e.g.
x++,x = x - 2,x = mouseX, etc) - how to use variables as arguments of a function (e.g.
circle(mouseX, mouseY, s))
Dynamic Portrait
- how to use the previous concepts to make a dynamic portrait
Class #02
Functions (medium)
- how to use text functions
- how to load and display images
- how to load and display fonts
- how to use
random()
Variables (medium)
- how to run a modulo cycle (e.g.
x = (x + 1) % 400)
Conditions
- how to write an if statement
- how to write an if-else statement
- how to use booleans (
mouseIsPressed,mouseIsClicked) - how to create booleans (e.g.
let state = false) - how to use mouse coordinates as a condition (e.g.
if(mouseX > width/2){...})
Interactive poem
- how to combine conditions and text functions to create an interactive poem
Class #03
Variables (Advanced)
- how to create lists (e.g.
let list = ["cat", "dog", "potato"]) - how to use a variable from a list (e.g.
text(list[0], width/2, height/2)) - how to load json dictionaries
- how to create your own json dictionary
- how to use an index variable (e.g.
list[i])
Functions (Advanced)
- how to use
mouseClicked(),keyPressed()andkeyReleased() - how to declare a new function (e.g.
function myFunction() {...}) - how to use
createButton()andbutton.mousePressed(callback)