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Creative Coding: Difference between revisions

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<span style="color:red">'''Lecture'''</span>: Intro to Creative Coding <br/>
<span style="color:red">'''Lecture'''</span>: Intro to Creative Coding <br/>
<span style="color:blue">'''Tutorial'''</span>: Scripting animation in P5js <br/>
<span style="color:blue">'''Tutorial'''</span>: Scripting animation in P5js <br/>
<span style="color:green">'''Assignment'''</span>: [[/Dynamic portrait]]
<span style="color:green">'''Assignment'''</span>: [[/Dynamic portrait|Dynamic Portrait]]
<br/>
<br/>


<h4>Class #02</h4>
<h4>Class #02</h4>
<span style="color:blue">'''Tutorial'''</span>: Scripting interaction in P5js <br/><span style="color:green">'''Assignment'''</span>: [[/Interactive poem]]
<span style="color:blue">'''Tutorial'''</span>: Scripting interaction in P5js <br/><span style="color:green">'''Assignment'''</span>: [[/Interactive poem|Interactive Poem]]
<br/>
<br/>


<h4>Class #03</h4>
<h4>Class #03</h4>
<span style="color:red">'''Lecture'''</span>: Conditional Design <br/><span style="color:blue">'''Tutorial'''</span>: Conditional statements and loops <br/><span style="color:green">'''Assignment'''</span>: [[/One-button game]]
<span style="color:red">'''Lecture'''</span>: Conditional Design <br/><span style="color:blue">'''Tutorial'''</span>: Conditional statements and loops <br/><span style="color:green">'''Assignment'''</span>: [[/One-button game|One-button Game]]
<br/>
<br/>


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<h4>Class #05</h4>
<h4>Class #05</h4>
<span style="color:blue">'''Tutorial'''</span>: Forms, buttons, menus in HTML/CSS <br /><span style="color:green">'''Exercise'''</span>: [[/Make a bad UI form]]
<span style="color:blue">'''Tutorial'''</span>: Forms, buttons, menus in HTML/CSS <br /><span style="color:green">'''Exercise'''</span>: [[/Make a bad UI form|Make a bad UI form]]
<br/>
<br/>


<h4>Class #06</h4>
<h4>Class #06</h4>
<span style="color:red">'''Lecture'''</span>: Internet art <br/><span style="color:blue">'''Tutorial'''</span>: Hypertext design in HTML/CSS <br/><span style="color:green">'''Exercise'''</span>: [[/Browser-based story]
<span style="color:red">'''Lecture'''</span>: Internet art <br/><span style="color:blue">'''Tutorial'''</span>: Hypertext design in HTML/CSS <br/><span style="color:green">'''Exercise'''</span>: [[/Browser-based story|Browser-based story]]
<br/>
<br/>


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<h4>Class #08</h4>
<h4>Class #08</h4>
<span style="color:blue">'''Tutorial'''</span>: Audiovisual programming in TouchDesigner <br/><span style="color:green">'''Exercise'''</span>: [[/Illuminated Interventions]]
<span style="color:blue">'''Tutorial'''</span>: Audiovisual programming in TouchDesigner <br/><span style="color:green">'''Exercise'''</span>: [[/Illuminated Interventions|Illuminated Interventions]]
<br/>
<br/>


<h4>Class #09</h4>
<h4>Class #09</h4>
<span style="color:blue">'''Tutorial'''</span>: Computer vision in TouchDesigner <br/><span style="color:green">'''Exercise'''</span>: [[/Digital Theremin]]
<span style="color:blue">'''Tutorial'''</span>: Computer vision in TouchDesigner <br/><span style="color:green">'''Exercise'''</span>: [[/Digital Theremin|Digital Theremin]]
<br/>
<br/>


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<h4>Class #11</h4>
<h4>Class #11</h4>
<span style="color:red">'''Lecture'''</span>: permacomputing <br/><span style="color:blue">'''Tutorial'''</span>: transformers in Python <br/><span style="color:green">'''Assignment'''</span>: [[/Train your own language model]]
<span style="color:red">'''Lecture'''</span>: Permacomputing and Data Degrowth <br/><span style="color:blue">'''Tutorial'''</span>: transformers in Python <br/><span style="color:green">'''Assignment'''</span>: [[/Train your own Language Model|Train your own Language Model]]
<br/>
<br/>



Revision as of 13:28, 22 August 2025

In this course code becomes both the tool and the craft that supports your creative practice. When designing interactive media, code exists at various levels: as the engine of your work, as the material forming and informing your process, and/or as the critical subject of your research.

This course introduces the different languages and practices of Creative Coding, with a method that is applied, creative, and critical. The classes are designed to encourage collaborative, open-ended, inclusive, and sustainable approaches to computing in art and design.

No previous knowledge of coding is required

Excalidraw / whiteboard

P5js Editor

I/M/D Pages & CodeDot

Booking Form

Classes

Class #01

Lecture: Intro to Creative Coding
Tutorial: Scripting animation in P5js
Assignment: Dynamic Portrait

Class #02

Tutorial: Scripting interaction in P5js
Assignment: Interactive Poem

Class #03

Lecture: Conditional Design
Tutorial: Conditional statements and loops
Assignment: One-button Game

Class #04

Group & individual check-in

Class #05

Tutorial: Forms, buttons, menus in HTML/CSS
Exercise: Make a bad UI form

Class #06

Lecture: Internet art
Tutorial: Hypertext design in HTML/CSS
Exercise: Browser-based story

Class #07

Group & individual check-in

Class #08

Tutorial: Audiovisual programming in TouchDesigner
Exercise: Illuminated Interventions

Class #09

Tutorial: Computer vision in TouchDesigner
Exercise: Digital Theremin

Class #10

Guest Lecture with Pawel

Class #11

Lecture: Permacomputing and Data Degrowth
Tutorial: transformers in Python
Assignment: Train your own Language Model

Class #12

Site visit at V2_Lab and -1 digital lab

Lecturer

Leo Scarin | l.scarin@kabk.nl